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Final Fantasy: Dissidia (or Dissidia: Final Fantasy…)

Final Fantasy: Dissidia (or Dissidia: Final Fantasy…) published on No Comments on Final Fantasy: Dissidia (or Dissidia: Final Fantasy…)

Dissidia: Final Fantasy (PSP)
2009 Squeenix

The Short Version: The heroes of Final Fantasies 1-10 are summoned together to do battle against the villains of Final Fantasy 1-10, in an otherwordly realm for the fate of all universes. Somehow, they made this boring without it being turn based.

The Long Version: Ooh boy. Maybe I should start by mentioning that I started my first draft of this thing a couple weeks after the game’s initial release in August or September of last year. I hadn’t completed it due to many factors, though mostly after a while I just got plain tired of it, which isn’t really a point in favor of something that has about eight thousand different kinds of weapons, items, armor, unlockables, alternate costumes, buddy icons, and so on, and so on. Continue reading Final Fantasy: Dissidia (or Dissidia: Final Fantasy…)

Thank you, Comrade!

Thank you, Comrade! published on No Comments on Thank you, Comrade!

In another ‘thrilling tales of the site’s unseen backend,’ about 90% of my spam comments are Russian. Not exactly sure why. Maybe I’m unwittingly big in Mother Russia. At any rate, I got curious as to what “Мир! Труд! Май!” meant, and found out it meant “Peace! Labor! May!” which sounds both exuberant and gritty. It’s like it screams out “It’s spring, friend! Once we finish our 14 hours at the factory, tonight we drink like kings!

Second Opinions: FFTA2

Second Opinions: FFTA2 published on No Comments on Second Opinions: FFTA2

When I heard there was going to be a sequel to FF Tactics Advance, for the DS, I was pretty stoked. I pre-ordered it, snapped it up on launch day… all that. Then, according to the timer, I played about 24 hours in and stuck it in its case for nearly two years. Can’t really say why, but better things ended up coming out.

So, randomly, I decided to give it another shot. Maybe just because the Tactics Advance games seem like the red headed stepchild of Final Fantasy spinoffs and nobody other than Gamespite seems to analyze them like gamers do the main chapters, and I needed material. Or I was looking for things to trade in and realized I hadn’t given it much of a chance.

FFTA2 is… Weird, to me. It almost feels like some kind of knockoff or cash-in version made by a a random outside developer for Square. It’s made up of various Final Fantasy related things, but there are little things that feel… off. Like Magic with a K on the end. Which leads to permutations of that like the word ‘magickal’ which doesn’t look right and my spell checker assures me isn’t a word. There’s some new arrangements of old Tactics music- but a few too many as if they couldn’t be bothered to compose too many all new bits. Then there’s the matter of a couple new races just popping out of the woodwork that nobody had mentioned beforehand, even though you’d think that the Gria in particular would stick out, even if Seeq could pass for morbidly obese Bangaa.

So, to cut to the chase, I started playing it again, eating up the enhanced sound and visuals, but there always feels like something lacking. There’s some pluses, sure, and the general pointlessness of the plot seemed to not matter so much after I’d been out of the game long enough to forget what the hell was going on and just consider it a series of unrelated missions to kill time. Then I got to one of the newspaper missions, one of the handful of non combat but still turn based missions of the game.

Dear god.

So turn, by turn, by turn, you have to walk around town asking everyone their New Years resolutions. Not just the stationary NPC’s, but you have to knock on the doors of all the houses in the stage as well. Naturally, you can’t reach them all in one or two turns. And they stay neatly in place, marching in time to the oddly grim battle theme the mission had picked. When all your units had made their moves, then you had the pleasure of sitting through the AI taking three or four seconds per character to decide how best to REMAIN STATIONARY until one of your guys’ turns came up again. Once all of that riveting work was done, one unit has to report back to the newspaper guy, one of those NPC’s I assume was designed to make you love to hate them. He asks you what the most popular resolution of the year is. Now, I was bored out of my MIND just reaching these characters to interact with them, so I didn’t really pay attention to what any of them said (even though two of them were recurring stalkers of a pop band, oddly enough.) I answer wrong.

The mission, which took about 15-20 minutes of violence free, turn based walking is marked a failure, and I’m unable to retry it, presumably until next game ‘year.’

WTF G1: Exhibit A-“Sea Change”

WTF G1: Exhibit A-“Sea Change” published on 2 Comments on WTF G1: Exhibit A-“Sea Change”

Nostalgia is a damn powerful thing, especially for 80’s spawn like myself. The opiates of ‘toys’ and ‘cartoons’ were allowed to intermingle and form some sort of new, more potent form of marketing methamphetamine. That’s probably why our generation has the same problem resisting the urge to banter about My Little Pony and Etch-A-Sketch that the last few generations had with recounting how many Nazis they could kill with only their scrotums and moxie.

But, again, since I’m not part of that generation, all you people are going to have to make do with me regaling you with the story of how, while re-watching a cartoon I grew up with, just how batshit the original source material for the sprawling merchandising machine was.

But where to begin? The Giant Purple Griffin? An episode that basically tells kids gambling is ok, and the only thing better is cheating at it? How about one revolving around a hypnotic superdisco?

No… No, we can do even better than that. We’re going to dive right in and see how the hell mermaids fit in with the Transformers universe!

Continue reading WTF G1: Exhibit A-“Sea Change”

DSiren Song- DENIED

DSiren Song- DENIED published on No Comments on DSiren Song- DENIED

I have resisted the pull of the DSi and its many wonderful features for the time being, and shifted the pre-order money I put down toward more games for the DS I got. Now, I’m not going to get all sour grapes about it- the system sounds great to me, in particular I like the idea of a portable with downloadable content. “I’m bored and want a new game. Hey, there’s a McDonald’s with wifi! I can stuff my American ass with grease and beef and salt while I wait for a gutted Wario Ware app to download!” The cameras… Neat idea. Good for screwing around, but a little low res to go replacing my Kodak one. SD card support and enhanced multimedia? Well hot damn, it’s only about six times the mass of my mp3 player!! But, while I may (read: inevitably will) get one down the line, I’m opting out of it for now, for the following reasons…

  1. No GBA slot. Granted I rarely play GBA games these days, hell I barely get to play any of my portables extensively lately. I’ve got a working SP, and if all else fails, my girlfriend’s got a Lite too. But assuming I had taken advantage of Gamestop’s trade-in deal and hocked my DS Lite for one, not only would I have lost a better GBA than the GBA itself was, but that also eliminates the games with content unlocked by placing a GBA game in the bottom slot, like Mega Man ZX or Lunar Knights. Nintendo seems to ‘forget’ at least one thing per handheld generation, like no Advance link cables on the DS/Lite, or no headphone jack on the SP, and while slot sharing hardly GIMPS any of these games, it’s still kind of an annoying cut.
  2. Keeping my Lite for the above would have meant spending an extra 70 bucks on the thing and having at best something that makes my DS a neglected brick, or at worst, becomes a pricy, redundant, gimmicky brick itself.
  3. Region Lockouts and no flash cart support. Hell, according to Parish, it wouldnt even run officially-made review cartridges for 1up.
  4. There’s really nothing coming out that I specifically need it for- If some kickass new must-have game came out with camera functionality that isn’t just a cheap gimmick, sure, I’ll bite. I bought myself a PSP because omfg, portable Disgaea!
  5. When I was ‘on the fence’ about the system, a quick poll of my friends turned up many responses of “Why?” and almost as many “What’s the DSi?”
  6. I had Izuna 2 in sleep mode and powering off meant losing my gear and going back to the goddamn village.

And, as it turns out, I may end up having to put the money I saved into fixing another leak on my POStiac! HOORAY IT’S SUPER CHRISTMAS

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