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Day Nine: Embarassing Baby Pictures

Day Nine: Embarassing Baby Pictures published on No Comments on Day Nine: Embarassing Baby Pictures

Let’s kick off this anniversary thing, already. This is both an easy update to write, since the material’s already been sitting around idle for ten years; and a hard one because god damn if my old artwork isn’t humiliating. Also writing. And hosting, since it’s AOL and thusly published under my old Anime Character+Random Number handle. So, enjoy. Or don’t. Or do like I do and take comfort in the fact that I’m at least better at this shit than I was at 15.

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10 Days…

10 Days… published on 2 Comments on 10 Days…

I’ve been planning a while to have the last ten days til Christmas as busy as possible, releasing my year end reflections in installments this time. Though it’s rather late in the evening, this still counts as day 10, dammit.

It’s really been a pretty good year all in all. Good enough that I feel less like beginning this year’s festivities with the assertion that this was totally the worst year ever surpassing all others. For example, there’s a small light at the end of the tunnel in the form of Bush leaving the White House early into next year. Not that I think one random Texan leaving one random building will be the magic bullet that fixes everything that’s wrong with the world, but well… I think getting rid of the current administration is a step in the right direction, even if they were a hell of a gift to Comedy Central writers.
lilcheney

It’s About Time. And Spiky Hair.

It’s About Time. And Spiky Hair. published on No Comments on It’s About Time. And Spiky Hair.

So, my girlfriend got me(?) the new DS port of Chrono Trigger, making the third time altogether I’ve gotten the game overall, and if not the best edition, the close runner up. Not for its ‘enhancements’- the cutscenes nicked from the PS1 port are nice, but irk me a little because they tend to overlap with things already acted out by the sprites on screen. These are optional, though, which is nice for those aiming for as close to full retro as possible. I really couldn’t care less about touchscreen compatibility, bestiaries and in-game jukeboxes for the most part (not that CT’s music isn’t fricking awesome), but the one thing the bottom screen makes nicer is you can take in the full battlefield when the status panel is moved to the bottom screen rather than the top. Both options are there for you, and suckily selecting the ‘classic’ display just gives you the DS display with the equivalent of the menu leaping up and putting its tiny fingers over the bottom part of your eyes. It can’t quite blind you, but it’s annoying. And the game basically seems to nudge you into using the touchscreen for the menus by dicking around with what direction the cursor goes in when you touch the d-pad. In particular when I wanna use an item on someone to the left of my center man, and tap left, I want the cursor to go to them, not stay on the first guy and making the same ‘squeak’ as if the cursor actually budged.

Of course, all that’s just annoyances, and it’s still Chrono underneath, so it’s pretty hard to make it suck. (LOL CHRONO CROSS JOKE HERE) Plus it’s portable, so you can use it to… kill… or save, I guess time on the go.

Back to work on the big thing.

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