Click here to download the latest version.
I know it’s been a long time between updates, but I sort of overwhelmed myself trying to do everything at once, floundering and eventually scaling back to a more modest goal of getting the new card data ready, inserting the art I had ready, and revising the rulebook.
This is a pretty dramatic change from the first edition, so I’m hoping the new battle system will go over. About the only real negative feedback I got from the original draft was the Supporting system was kind of blah, and in my personal tests that was the most annoying thing to track from turn to turn. Overall, I’ve tried to rebalance the stats of monsters and characters to make it easier to get hurt and better convey the attrition factor in a dungeon crawl.
Go ahead and give it a try, if you like. If you have any feedback or suggestions, please let me know in the comments.