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Posts about games. There’s bunches.

Snap, Crackle, Pop.

Snap, Crackle, Pop. published on 3 Comments on Snap, Crackle, Pop.

I just can’t shake this tired, bluesy feeling lately, though it’s mostly the fault of the late summer heat/humidity. It’s like my body saps up excess moisture in buckets and triples my body mass for however long it takes me to reach the next air conditioned building. Needless to say, I’m more of a winter type, but not so much that I’m one of those “Let’s jump in the freezing river!” psychos.

Uh, anyway.

In what could constitute another mini-review/impression bit, I gave in and picked up my own copy of Phantom Brave a couple weeks back, for $15 new. Whee. And, similar to how I latched onto Soul Nomad, I’m finding this other less-sung N1 title to be pretty enjoyable. The time-limited summoning is actually a lot less aggravating than it sounded on paper, as it sort of justifies the bloated casts these games end up with. The way items and confinement work adds a lot of possible dimensions to the play, and while Makai Kingdom expanded on the modified, grid-free engine, the plot was a lot weaker, and combat ended up repetitive and shallow. On the other hand, jetbikes.

Phantom Brave, on the other hand, is a regular puppy kicker of a yarn, featuring a quirky cast and witty script focused entirely on shoveling piles of horrible onto the head of a relentlessly optimistic little girl. Go Japan!

Shooting & Polygons

Shooting & Polygons published on 1 Comment on Shooting & Polygons

Sin&Punishment: Successor of the Earth (N64 via Wii VC)
2004 Nintendo/Treasure

The Short Version: It’s kind of like a 3-D Gunstar Heroes, only Treasure is trying to be DARK this time. If you like shooting virtual bugs and don’t get motion sick, this is your game!

The Long Version: Continue reading Shooting & Polygons

Immersion Therapy

Immersion Therapy published on No Comments on Immersion Therapy

I needed something like this to get my obscuro-cred back after buying a current console.My dad seems way too amused by the title to the World Ends With You Review (as he read it over my shoulder) and I haven’t the heart to give up the joke, as dumb and easily-missed as it might be (Sounds like a Bond film!) I figured I oughta catch up on my impromptu posting hiatus. You could blame the Wii for it, but it’s actually more my DS’s fault since I downloaded and have since been playing the daylights out of Chosoju Mecha MG. It’s a damn shame that it wasn’t brought over to the States in spite of the niche appeal- the controls are responsive and diverse, and even if it’s a bit dialogue heavy and bogged down by a clumsy overworld map. It’s by far the best giant robot sim on the NDS, though that’s damning it with faint praise since the competition is pretty much Gurren-Lagann and Mechassault. If you have the means and like giant robots, give it a whirl. Remember, the DS isn’t regionified so you don’t need to take a monkey wrench to your system in order to play a Japanese cart. Or a flash cart, if you’re into that kind of thing.

(I am. *cough*)

I find myself enamored with the little things about the Wii, though the motion sensor gimmick isn’t really one of them. Being able to power the system off and on with the Wiimote from the comfort of my bed is one of my favorite features as well as once again being able to plop down in front of the TV set with a buddy and play River City Ransom among others. If only they’d make a remote disc changer, too. After hearing about the legendary battery drain of the ‘motes, I also decided to invest in rechargeable batteries. My MP3 player was burning through them pretty much weekly anyway, so I figure it’ll pay for itself in time.

One question/issue for the bunch out there- does anybody else have screen troubles while running Virtual Console? Mine periodically blinks out to a “Signal Unavailable” error (what my TV does instead of blasting static), aggravatingly enough timed exactly to when an annoying enemy is tailing me in Gradius or when a difficult jump is needed. I’ve heard about the wonderful things VC games do on HD, but mine’s an old fashioned normal set.

I’ll be back soon enough with a new layout and a random bit about a forgotten SNK character. The idea hit me before I found out that there’s an  Urban Dictionary entry about the matter.

(For the record I don’t hate Capcom fighters, I’m just virulently indifferent to them)

The Game That Cock-Blocked James Bond

The Game That Cock-Blocked James Bond published on 2 Comments on The Game That Cock-Blocked James Bond

The World Ends With You (NDS)
2008 Square/Enix/(Possible Hot Topic Kickbacks)

THE SHORT VERSION:

One of the more innovative NDS games of the year, populated almost entirely by people that I could smack the crap out of if I met in person until they spoke normal. Perfect for the ambidextrous Kingdom Hearts fanfic-writing raver in your life.

THE LONG VERSION:Continue reading The Game That Cock-Blocked James Bond

Nippon Ichi Done Stole Mah Brains

Nippon Ichi Done Stole Mah Brains published on No Comments on Nippon Ichi Done Stole Mah Brains

I remembered why I never bothered to finish Disgaea 2 last night when I sat down for another round in my march to beat Soul Nomad and found the former already in my PS2. I think I was showing someone the differences between the two games (one is fast paced enough to be described fairly well as a ‘romp’, while the other I had left gathering dust for the better part of a year because it was starting to feel like ‘work.’) Out of laziness and nostalgia (more the former), I went ahead and played it anyway, and that brings me to my original point of why I never finished the game- I needed to get like 20 levels to get my hero alone to that of the weakest enemies on the second-to-last Shinra Tower level.

I spent an hour and a half last night gaining levels before it occured to me I could just trot off to the Dark Senate (using Rozalin, who either due to her pedigree or her cleavage I seem to have more luck passing bills with) and vote for Weaker Enemies (as well as More Expensive Items a few times when I realized the shops only carried the starting assortment.) With that kick in the chops, I finished off the Tower, and was treated with a duet of rigged battles (one you can’t win and one you can’t lose.) As a result, my attitude toward it’s softened a little, but I’m still going to back burnerize it so I can finish tearing through Soul Nomad. (Though I am probably about the same duration from the end in both of them…)

I’ve got a weird relationship with Disgaea 2, overall. It’s pretty fair to say it’s a polished version of its direct predecessor, but the fact it lacks some of the innovations and classes from N1’s more adventurous in-between titles. F’rinstance, the characters-from-items creation system could be paired nicely with Item World, letting you start a new character with some stat boosts and levels in the double digits rather than holding the newbies’ hand for upwards of six hours as they leech XP off your higher level men through combo attacks. The square tiles are pretty necessary for the whole Geo Panel gimmick and all, but after two ‘gridless’ games that let you move and aim freely, gunners needing to be in a perfectly straight line from their target is pretty damned annoying, especially when they don’t seem to do much more damage than archers who have the typical ‘diamond’ shaped range of targeting. And if that wasn’t enough, Adell just doesn’t work as a Makai-verse hero. After the likes of Laharl and Zetta (not so much Marona, then again I skipped Phantom Brave), a goody-two-shoes who NEVER GIVES UP! AND NEVER BREAKS A PROMISE! hot-blooded youth doesn’t seem to click quite as well in a game where you’re encouraged to break the system and oh yeah, rack up Felonies for bonuses. Even if he is on a mission of revenge to save his family. Actually, especially. Too noble and cliche. At least 3 is getting back on track with the story of a demon kid on a quest to kill his dad for erasing his Disgaea 1 save file. It’s easier to pretend Rozalin’s the heroine and bitching her way across the country to see/kill/whatever her dad.

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