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Command cute warplane girls and seize victory for a better world!

pssst

pssst published on No Comments on pssst

I’ve been slow to update here again, but I have Actually Done A Thing and pushed an early prototype to the Tabletop Simulator Workshop if anyone is interested in learning the basic strategy between commanding cute fighter plane girls in commander to commander combat.

Click here to check it out.

I have a lot of work ahead in making some nicer looking assets but I wanted to get this out there for some early testing and so far I actually had some pretty good feedback so I’ll be adding the next ‘layer’ of complexity to the thing soon.

You may have noticed a name change and even Crossing the Heavens is probably not final, but the Critical Heaven title actually came from a risk/reward system I was kicking around in the very first stages where your units get a big power boost on their last hit point, but it seemed like kind of a complicated gimmick to work around and probably not all that much fun since you’d need to purposely damage your units to bring out the most in them. Crossing, I think gets across the idea of how the general game flow goes and still says “air battle.”

So give it a shot! Again, it’s very early and requires Tabletop Sim to play, but the rules are more or less rock-paper-scissors combat cross with grid movement. Future updates will give characters unique abilities and the movement types will get more interesting.

A Couple Quickie Originals

A Couple Quickie Originals published on No Comments on A Couple Quickie Originals

I did this one more or less for coloring practice since I haven’t been doing much of it lately. I’m still not a hundred percent feeling the red armor honestly!

I just kinda tossed this one together one night when I was feeling really achy and craving a hot soak.

Made another pass over Hornet’s armor design, I think I’d still like to tweak the skirt area and maybe change or ditch the hip armor. I’ll have another look at her ‘civvy’ dress sometime and try to make them look closer. I simplified her hair accessories a bit since the ‘wing’ clips on both sides just never looked the way I wanted them to. Her middle lock with the multiple clips is supposed to look like a bee stinger and the white wing clips were meant to be wasp wings, but didn’t really come off that way. I also stopped drawing her hair as tied with a bunch of bands so much as braided with a ribbon running through them to create a similar streak or band effect. I left the wings pretty plain this time since I’d like to make a nice copy of her wasp emblem I can re-use between illustrations of her. I made more of an effort to make the wings a decent size this time too. It’s kind of annoying trying to pick the Super Hornet references out of the regular Hornet references, by the way. I’m picky about this because I do plan to have her become a Super Hornet later on…

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