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[+/-] Isn’t Dead Either

[+/-] Isn’t Dead Either published on No Comments on [+/-] Isn’t Dead Either

2016-07-15-dixsistor2Looking to resume strips for real soon because frankly, I feel kind of worthless when I stay unproductive for too long. But as a happy coincidence, for the first time in a while diving into my Steam backlog has yielded some experiences I actually feel like writing about! I kind of got into a stretch of playing plenty of games, but there’s usually kind of a ‘click’ moment when I find something I really want to talk about, or at least can make fun of at length, and I hadn’t really been getting that for a while. I guess part of it could be blamed on my gaming setup destabilizing somewhat for a few months there, hardware issues kept me hopping platforms for a while, unable to focus on any one topic long enough to sit through the entire creation process. Last year, I had two great examples- I was going to do a Freedom Wars strip, but it wound up being one of those super long ones and I plain fizzled out on it; the other was that Five Nights at Freddy’s strip I planned to do as an ‘arc’ to cover a bunch of then-recent/trendy games in one fell swoop. (My in-world excuse for the lack of updates was Dixie purposely refusing to play anything recent to piss off Marie, whose entire shtick is riding on whatever is hot at the moment.)

Can I talk about Marie a moment? Of course I can, it’s my stupid page. She’s been… a tough character to do. She basically represents a sort of offshoot of internet/game culture that bugs the crap out of me and I don’t really participate in. Naturally, every time I put her in something I feel like I’m coming off as a geezer yelling at kids playing on the lawn. She’s the studio’s “social media guru,” hired by tech-illiterate older people running the place, and she’s concerned first and foremost with popularity and attention, and doesn’t really have her own ‘identity’ for me to look at like the others and go “yep, that’s definitely a very Marie thing to do.” She’s got a past with Dixie, but since that’s old news it doesn’t exactly inform her current self. Or at least, she doesn’t let on that it does. At least her lack of personality gives me an excuse to not even try to be consistent with her outfit. I think my favorite bit in the like… one strip she’s in is that her rubber bracelets keep disappearing or changing colors between panels.

So yeah, definitely on the block soon is Transistor, which I fell hard for after picking it up on a flash sale, and a sort of origin strip/retro flashback thing I already penciled a bit of then stopped… because I was playing Transistor too much.

I’m going to make more of an effort to keep up to date here rather than Tumblr. Totally accidental, there- I usually toss up some stream of consciousness drivel while I’m in the can at work or something like that, with the intent of polishing it, adding a picture or two, and reposting it here. Basically, in addition to Eishi n’ Dixie, I also plan to continue working on Project Irrgarten and starting Gatty’s comic, Angel Dust fairly soon. I’ve got a couple Game Maker projects I’d like to do too, but they’re kind of on the back burner to be picked at when I feel like since it’s the thing I’m the least experienced doing and all. I’m not gonna make any huge promises, I’m just at one of those points where I feel like I can’t not create again. It’s both a good feeling but kind of tinged with sadness that I’ve been so lax pursuing the things I actually love because I’m afraid of not being able to feed myself and all.

2016-07-15-dixsistor

Radoooonaaaaa

Radoooonaaaaa published on 2 Comments on Radoooonaaaaa

2016-06-19-radona-sketches

Been tinkering with ideas for another shot at a game project. Basically, I want to try and make a less on the nose The Guardian Legend homage featuring a half-dragon who wanders the countryside trying to help people out with monster infestations. I… like drawing her a little too much considering the other projects I’m “supposed” to be working on.

Speaking of, it has been a while since I brought up Irrgarten, hasn’t it? I’ve been kicking around what works and doesn’t between the major revisions and I’ve decided to more or less ‘roll back’ the game to the old style and ditch the secondary stats so it can play nice and fast again. I liked the idea of the marching order a lot but in practice each player getting four actions per turn plus monsters’ turns was getting ridiculous without some kind of initiative rolls or something going on. When I get some time, I plan to buckle down and get a playable v3 out for people to try out, then maybe, just maybe- figure out how to get this thing *produced.*

radona2

Wonderful Toys

Wonderful Toys published on No Comments on Wonderful Toys

bwuhI’m a little under the weather but feel like I’ve been weedling away too much of my free time lately on games, so I put a little time into Clip Studio Paint. I’ve had it sitting around a while since picking it up on one of its many sales, since the idea of a comic specific program sounded good, but the version I got of course doesn’t have the multi-page manager tool I wanted. The panel drawing tools are pretty cool though, and speed up the process of setting the initial layout up just a little. I’ll try and integrate it into finishing the next comic I’m putting together, maybe that’ll help me get more used to it. If it’s going to be more print/e-publishing friendly, that’s a nice plus.

Been a bit more active on Twitch lately, in part to try and show off some of my old favorite games and as a way to get through some of my Steam backlog now that my computer’s good again. Last night was my second session of Slayers for the SFC, and even though I’ve played part of it in Japanese I’m only now getting around to actually playing it with the full English translation patch that came out in 2010. It’s got this graphic inconsistency to it my friend Richie pretty accurately summed up as looking like a Saturn port of a game that added cutscenes to an early 16bit era title- the sprites basically look like something from the NES with slightly more shading, then the menus and character portraits are much more detailed renderings of Araizumi’s artwork, creating kind of a clash. The writing is pretty amusing though, and the game has this knack for being downright trollish in places that helps make it feel like a genuine Slayers product- at once taking the piss from fantasy tropes while being its own entity.

I’ll be taking a break from it tonight since my throat is pretty much shot, but it seems like weekend evenings are working out as pretty good times to stream. Drop by sometime! Follow me at https://www.twitch.tv/thethreetwo to get notifications until I find some kind of widget for showing when I’m online on the page.

[3/2 LIVE] 6/6/16- Supercharged Neodimension King of Nepquarium

[3/2 LIVE] 6/6/16- Supercharged Neodimension King of Nepquarium published on No Comments on [3/2 LIVE] 6/6/16- Supercharged Neodimension King of Nepquarium

Ok, so I don’t normally do this but last night I was having a “real time shitposting” stream on Twitch and thought I would share my dumbass reaction to Neo Aquarium: King of Crustaceans with some Neptunia and Vulkaiser to round things out.

Unedited, with occasional comments toward the chat.

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