In this game,
you fly a P-38 Lightning and blow up the Japanese fleet one ship at
a time. This does a good job of telling a story about war without all
the angst and closeups of Tom Hanks sweating. The real stress comes
from doing the same thing over and over. See plane on deck, text says
"MISSION (X) (NAME OF ENEMY SHIP)," and "FIGHT BRAVELY." Needlessly
elaborate loop-de-loop during takeoff. Fight a swarm of Zeroes. Bigger
planes appear about the same time as clouds. Clouds clear, ships appear.
Blow up ships, blow up main ship. Lather, rinse repeat. ENDLESSLY.
According
to the backstory, we lost a carrier off the shores of Valhalla Island.
It's pretty clever the way we had ships positioned near the place where
dead Vikings go, since everybody knows Hitler had Necromancers and Dwarven
Priests. Even a boat full of marines or killer bees would have a hard
time against a VIKING. If we had some way of mutating our soldiers into
half-wasp creatures, or better yet, mutating our soldiers into half-wasp
creatures with capes. But that was more along the lines of what
the Nazis were doing in Wolfenstein, so Roosevelt just HAD to refuse.
So now, evidentally, I am the last hope.
Why
is it in shooters, no matter how legendary your unit is, they either
get killed off or you just plain never see them? It's a good thing we
had women and senior citizens whittling, gluing, and painting our warplanes
in the 30's, otherwise I wouldn't stand a chance. The P-38 Lightning,
as any war guy will tell you, has super-powerful laser beams and can
control the weather. It's arguably the most deadly of the tiny 8-bit,
2-button fighter craft. Plus it was two tails, giving it twice the tail
fins, like a Cadilliac. Isn't that just COOL? And it runs on war bonds
and naked ladies painted on its hull!
In
conclusion, 1943 is another death-based funfest. It shares the masochistic,
self punishing tone of American-developed games where you play as a
german pilot downing American planes, since is was made by a Japanese
company.
-MANNA