More doodling of generic RPG-ish characters for the card game I’m working on happened today. I hope it doesn’t completely fall apart in the testing stages. >_<
I actually intended for a heavier-set Valkyrie design but this doesn’t look awful. (For the record it was less for diversity’s sake and more so she was more clearly a ‘tanky’ strength based character.) I’m imagining Valk’s chief abilities would be death-centric in keeping with the mythos a bit, maybe able to move more quickly through the dungeon or her attack rising if there are KO’d/dead party members.