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Post PAX Sketch Dump

Post PAX Sketch Dump published on




Wow, another year’s PAX has come and gone. It was a great time, though of the three of us rooming together I was the only one not to get sick. There wasn’t really as much upcoming stuff as prior years, some of the major releases like Nier: Automata and the Switch had already debuted, but ¬†with the Zephyr Studio guys at their table. One of my favorite parts of the whole experience though was Blaster Master Zero being released shortly before my trip out began, so I spent the weekend picking at it off and on before finishing it for the first time on the plane trip home. Kinda fitting. It’s a very solid game, keeping in spirit of the original. Also I had the unique pleasure of ‘breaking’ a couple demos, one by being too good and the other just because the game was in a very early state. Best of luck to the devs of the latter, they were very good sports about when I was driving a motorcycle underwater with a lit torch in hand. Once the surprise wore off he just said, “I think we should start the Olympics this way from now on.”

I have a bunch of photos, too, but I’ll add them on later when I get around to hooking my phone up to the computer.

Sketch-A-Day 013- Inverse, Redux

Sketch-A-Day 013- Inverse, Redux published on


Man, I can’t believe that picture yesterday turned out so bad after running it through ink and color. It was painful to have that up all day. God, someone still ‘liked’ it on the tumblr mirror. Thanks, still, but damn. Not my best! So I tried harder today, no time to color it since I need to crash for another 3AM shift shortly. Also take some unrelated warm-up sketches. I saw a pretty badass take on the Arwing from Star Fox while trying to google for official renders. It doesn’t look familiar, but I’m glad it strays away from the comically oversized cockpit domes they trended toward after 64.


StarFox: The ‘Other’ Nintendo Series-Part 2

StarFox: The ‘Other’ Nintendo Series-Part 2 published on


DO A whatever.


It probably didn’t bode well that the very first time Nintendo tried to follow up StarFox, it resulted in an aborted project. Luckily, things picked up with the second StarFox game to see actual release. StarFox 64 is basically the reason I got a Nintendo 64 in the first place (though in the end, the only game I actually owned was San Francisco Rush) after playing loads of it at friends houses and lots of re-rentals.

Not even a Nintendo Power promo video could dampen my enthusiasm.

Continue reading StarFox: The ‘Other’ Nintendo Series-Part 2

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