Woo hoo, it has been a time lately, lemme tell ya. But in a good way. After a good while following, I was brought on board at Retrogaming Live, which has been a nice boost to my Twitch presence along with a chance to show off some of well, MyGames. I started off with a playthrough of The Guardian Legend, moving on to a recent rediscovered favorite, Macross: Scrambled Valkyrie and Metal Warriors. My usual spot will be Wednesdays, 3pm-5pm though occasionally I’ll be filling in for other casters. Lotsa good people to watch on that channel, give ’em a look some time!
I’ve been taking some bigger steps towards getting My Stuff in order after saying I was going to over and over, I’m going to focus on finishing up Irrgarten and starting a proper page for it, then possibly offering a PnP version through Amazon or some self publisher venue if the ‘demo’ goes over well enough. In bigger news, if I didn’t mention before, I’m finally going to be getting out of The Box and moving into a larger apartment at the end of the month, which I’m both excited for and a bit anxious when I realize I have basically *no* furniture and I’ve almost forgotten what having room is like. It’ll be nice being able to get a couch or something though, and not continue sinking deeper and deeper into my mattress while I try to get work done.
Sadly, I gotta confess in spite of the sketch dumps basically evening out, I *have* missed a couple days in my SaD challenge, but mainly due to working on requests and stuff. I usually prefer not to make gifts/commissions public unless the recipient is aware and cool with it, especially when like original characters are involved and such.
Hopefully soon I’ll have some Irrgarten news to share since I’m going to be trying to focus on the parts I’ve been procrastinating (new dungeon tiles and redoing basically the whole item list so there will be more ‘utility’ items like keys and less redundant special weapons.) The hero cards are by far the most fun thing to work on but I think I’ve got plenty of those, time to focus on ways to maim them.
After a lot of butting my head against the wall as to how to add some depth to my old card game rules without making it too baroque, I finally got a semi-workable third ‘build’ run off and played with a while tonight, and for the most part, it seems ok. Emphasis (literally, there are em tags around it) on the “ok-” the solo run was a bit too easy with a party that wasn’t even complete. I was trying out a point-buy sort of party formation this time, and in my randomly slapping numbers on, I actually *couldn’t* afford a full team with the starting allotment. I need to be stricter with hand size for items too. Basically, my Hero/Mage/Cleric trio romped through about 20 rooms and only dipped into dangerously low HP once. I’ll have to try again with a friend some time to see how the balance is with the added chaos of a second hostile player.
Overall though, it seems like the basics *work,* so I’ll start tweaking from there and hopefully have another version to share for download soon. Ish. I won’t subject you to the test build this time since I really just printed multiples of the same sheet a few times.
Looking to resume strips for real soon because frankly, I feel kind of worthless when I stay unproductive for too long. But as a happy coincidence, for the first time in a while diving into my Steam backlog has yielded some experiences I actually feel like writing about! I kind of got into a stretch of playing plenty of games, but there’s usually kind of a ‘click’ moment when I find something I really want to talk about, or at least can make fun of at length, and I hadn’t really been getting that for a while. I guess part of it could be blamed on my gaming setup destabilizing somewhat for a few months there, hardware issues kept me hopping platforms for a while, unable to focus on any one topic long enough to sit through the entire creation process. Last year, I had two great examples- I was going to do a Freedom Wars strip, but it wound up being one of those super long ones and I plain fizzled out on it; the other was that Five Nights at Freddy’s strip I planned to do as an ‘arc’ to cover a bunch of then-recent/trendy games in one fell swoop. (My in-world excuse for the lack of updates was Dixie purposely refusing to play anything recent to piss off Marie, whose entire shtick is riding on whatever is hot at the moment.)
Can I talk about Marie a moment? Of course I can, it’s my stupid page. She’s been… a tough character to do. She basically represents a sort of offshoot of internet/game culture that bugs the crap out of me and I don’t really participate in. Naturally, every time I put her in something I feel like I’m coming off as a geezer yelling at kids playing on the lawn. She’s the studio’s “social media guru,” hired by tech-illiterate older people running the place, and she’s concerned first and foremost with popularity and attention, and doesn’t really have her own ‘identity’ for me to look at like the others and go “yep, that’s definitely a very Marie thing to do.” She’s got a past with Dixie, but since that’s old news it doesn’t exactly inform her current self. Or at least, she doesn’t let on that it does. At least her lack of personality gives me an excuse to not even try to be consistent with her outfit. I think my favorite bit in the like… one strip she’s in is that her rubber bracelets keep disappearing or changing colors between panels.
So yeah, definitely on the block soon is Transistor, which I fell hard for after picking it up on a flash sale, and a sort of origin strip/retro flashback thing I already penciled a bit of then stopped… because I was playing Transistor too much.
I’m going to make more of an effort to keep up to date here rather than Tumblr. Totally accidental, there- I usually toss up some stream of consciousness drivel while I’m in the can at work or something like that, with the intent of polishing it, adding a picture or two, and reposting it here. Basically, in addition to Eishi n’ Dixie, I also plan to continue working on Project Irrgarten and starting Gatty’s comic, Angel Dust fairly soon. I’ve got a couple Game Maker projects I’d like to do too, but they’re kind of on the back burner to be picked at when I feel like since it’s the thing I’m the least experienced doing and all. I’m not gonna make any huge promises, I’m just at one of those points where I feel like I can’t not create again. It’s both a good feeling but kind of tinged with sadness that I’ve been so lax pursuing the things I actually love because I’m afraid of not being able to feed myself and all.