holy crap i’m sore
At left, we have some faces for Gatty, heroine of the next comic series I’m doing, and at right is a gun-witch idea I was kicking around for possibly trying to work on a shmup. I’ve been trying to work looser and for the most part, liking it. It reminds me of how much I used to enjoy drawing before I was taught to have standards.
I’ve been keeping text fairly minimal on here lately, mostly I just don’t feel like I have a lot to say, partly I kind of feel like it wouldn’t matter if it did. These days, I coast along on sort of a combination of minimal sleep, caffeine and a sort of numbness to failure that’s bizarrely inspirational. I find myself falling into funks where I just sit around and stare at the monitor or the wall, then beat myself up for not getting more I want to do, done. That’s really why I started doing this ‘post a thing daily’ routine; if I make myself do *something* each day, I can usually stir up a bit of momentum and get even more stuff going. I can only blame so much on fatigue from the day job, but today was definitely one of those days that left my body worn out and my brain racing. It was hard to work up the nerve to sketch, but once I did, I was glad I did. I may not be the most skilled, or popular. Crickets chirp whenever I mention I’m open for comissions. But still, drawing reminds me I like drawing (usually) and I have no intention of giving it up.
Also just by the way, I’m not giving up writing about gaming stuff, I just haven’t really felt the urge to lately. Although I gotta say, I’m appreciating Black Rock Shooter a lot more on the second run through than I probably ought to…
Continued messing with SAI tonight, I dunno. I like it in a lot of ways, but there seems to be a strange input lag, or rather something of an ‘un’put lag where it doesn’t seem to know when I’ve lifted the pen until about a fraction of a second later, leading to a bunch of weird ‘hooks’ while I was inking something I wound up scrapping. Still, the ability to tweak and alter stroke thickness on the fly is great, and the stabilizing feature is less uppity than the one in Illustrator. (it seems to actively know and attempt to thwart me drawing hands in particular.) I’ll probably be practicing with it a lot while the trial is on, if I can get it down I just may buy it.
The sketch of the day is just some assorted doodles of characters who will be appearing in my upcoming comic Angel Dust: BLEED. From left to right, top to bottom, we have protagonist Gatty Ling, council-assigned BFF Beretta D’Armi, Empress Arque, Ni-cho Tanegashima, Daisy Cutter and chomping a bullet like it was a cigarette is Gatty’s future nemesis Machete. Hopefully I can nail down the rest of the classmate designs and get going soon.